Teaching

Course
User Experience Design
Master’s students

Academic Years
2022/23, 2023/24, 2024/25, 2025/26

Role
Teaching Assistant

Studying UX design means recognizing that tech is all about people. And as Frank Chimero stated, ‘People ignore design that ignores people.’

The success of any digital product depends on its usability and user experience. This course provides a hands-on, practical approach to creating accessible, inclusive and user-friendly digital artifacts. Students discover the significant impact of well-designed interfaces on performance and user satisfaction.

In addition, they learn how to identify user demands, build compelling interfaces, and balance various design options. They study UX best practices and usability testing through hands-on projects, seminars, and real-world case studies.

Course
Ethics in Computing
Bachelor’s students

Academic Years
2024/25

Role
Teaching Assistant

In the world of computing, ethics plays a crucial role in reflecting on how technology affects individuals and society.

The impact of computing technologies depends on how responsibly they are designed and used. This course offers a practical and thoughtful approach to understanding ethical challenges in areas like privacy, security, algorithmic bias, and intellectual property. Students explore how ethical principles influence decisions and outcomes in the tech industry.

They learn to identify ethical dilemmas, apply frameworks for responsible decision-making, and balance innovation with societal well-being. Through case studies, discussions, and real-world scenarios, students develop the skills to navigate the complex ethical landscape they will face as future computing professionals.

Course
Human-Computer Interaction Atelier
Bachelor’s students

Academic Years
2022/23, 2023/24

Role
Teaching Assistant

Essential for first-year Informatics students, HCI provides the foundation for creating smooth, user-centered digital experiences, which are critical in today’s tech-driven world.

Students delve into the field of Human-Computer Interaction (HCI), learning how people actually engage with technology and how to create software that seamlessly integrates into their daily lives. They work on real-world projects, prototyping and testing applications that prioritizes usability and user experience.

By overcoming practical challenges, students learn how to turn their ideas into unique, user-friendly solutions that engage with their audience. This course focuses on developing technology that is not just functional, but also interesting and intuitive. Students depart with the ability to design digital experiences that users enjoy.

Theses Co-Supervision

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Helping Children Better Understand Diversity and Inclusion via an Empathy Game

A.Y. 2022-2023

Master’s thesis of Stefan Rashkov

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Enhancing Coding Engagement in Primary School through Interactive Learning

A.Y. 2022-2023

Master’s thesis of Sergiu Cetulean

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A Memory Game Designed to Help Teachers Reflect on their own Implicit Biases in the Classroom

A.Y. 2022-2023

Bachelor’s thesis of Catarina Morais

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Embracing Differences: Teaching Children about Diversity and Inclusion

A.Y. 2022-2023

Bachelor’s thesis of Kelvin Likollari

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Unveiling Unconscious Biases: A UX Study of a Memory Game for Teacher Reflection in Diverse Classrooms

A.Y. 2023-2024

Master’s thesis of Alessio Leoncini

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ChildMag: Reframing GenderMag Framework For Children

A.Y. 2024-2025

Master’s thesis of Mariam Laliashvili

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Design Insights from the Landscape of Sustainability Apps: A Guide for Developers

A.Y. 2024-2025

Master’s thesis of Marsia Cipi

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Design for Children’s Awareness of Gender Stereotypes

A.Y. 2024-2025

Master’s thesis of Giuseppe Oppedisano

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From Models to Reality: Investigating Gender Bias in Large Language Models and Its Reflection on Occupational Gender Distributions

A.Y. 2024-2025

Master’s thesis of Catarina Carvalho Morais

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Bringing DASET to Life Using Children Drawings to Build Filters to Trigger Discussion on Stereotypes

A.Y. 2024-2025

Bachelor’s thesis of Daria Vikhrova

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Empowering Children to Reflect on Gender Stereotypes Through a Digital Storytelling Game

A.Y. 2024-2025

Bachelor’s thesis of Irina Comsa

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GlitchLab: A Platform for Participatory Technology Design

A.Y. 2024-2025

Bachelor’s thesis of Mariia Batalkina

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Giving Tech Vibes: Developing a Game Webapp to Present Different Sides of Computing

A.Y. 2024-2025

Bachelor’s thesis of Andrii Ioffe

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Assessing Psychiatric Urgency: Gender Bias in LLMs and Its Effects on Anorexia Nervosa Symptom Perception

A.Y. 2024-2025

Bachelor’s thesis of Jamila Oubenali

Pss! Do you want to write your thesis with us?